M:tG card similarity search
R · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hag of Twisted Visions | 2B | Creature — Hag Warlock | At the beginning of your upkeep, scry 2. 2/2 |
| Winter Eladrin | 2U | Creature — Faerie Elf Wizard | Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand. 2/2 |
| Telling Time | 1U | Instant | Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. |
| Myconid Spore Tender | 3G | Creature — Fungus | Infesting Spores — When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment. 4/1 |
| Serra Inquisitors | 4W | Creature — Human Cleric | Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn. 3/3 |
| Greatsword of Tyr | 1W | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.) |
| Join the Dead | 1BB | Instant | Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard. |
| Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
| GO TO JAIL | W | Enchantment | When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
| Genasi Enforcers | 1R | Creature — Elemental Shaman | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn. 1/3 |