M:tG card similarity search
· Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. |
| Ooze Garden | 1G | Enchantment | {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. |
| Cemetery Puca | 1U/BU/B | Creature — Shapeshifter | Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature, except it has this ability. 1/2 |
| Windborn Muse | 3W | Creature — Spirit | Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. 2/3 |
| Presumed Dead | 1B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.) |
| Study Hall | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game. | |
| Mountain Valley | Land | Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | |
| Merfolk Seer | 2U | Creature — Merfolk Wizard | When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2 |
| Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
| Canker Abomination | 2B/GB/G | Creature — Treefolk Horror | As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. 6/6 |