Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bant Battlemage

2W · Creature — Human Wizard

{G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Safehold Duo 3G/WCreature — Elf Warrior Shaman Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4
Ribbon Snake 1UUCreature — Snake Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3
Favor of Jukai 3GEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
Surrak, the Hunt Caller 2GGLegendary Creature — Human Warrior Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. 5/4
Warriors' Lesson GInstant Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Minister of Impediments 2W/UCreature — Human Advisor ({W/U} can be paid with either {W} or {U}.) {T}: Tap target creature. 1/1
Tolarian Entrancer 1UCreature — Human Wizard Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. 1/1
Shield Mate WCreature — Human Soldier Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1
Obyra's Attendants 4UCreature — Faerie Wizard Flying 3/4
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Page 185