Card Codex

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17 May 2024: Card library updated.

Bane of Bala Ged

7 · Creature — Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control. 7/5

Similar cards

Color identity:
NameManaTypeText
Scorching Winds RInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.
Eightfold Maze 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Just Fate 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Prayer of Binding 3WEnchantment Flash When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
Curse of the Nightly Hunt 2REnchantment — Aura Curse Enchant player Creatures enchanted player controls attack each combat if able.
Sparring Regimen 2WEnchantment When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Assassin's Blade 1BInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
Greatsword of Tyr 1WArtifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Innocuous Researcher 3GCreature — Centaur Detective Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn. 3/4
The Wise Mothman 1BGULegendary Creature — Insect Mutant Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. 3/3
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