M:tG card similarity search
1UU · Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sigil of Myrkul | 2B | Enchantment | At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.) |
| Corpulent Corpse | 5B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3 |
| Magic Missile | 1RR | Sorcery | This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets. |
| Cherished Hatchling | 1G | Creature — Dinosaur | When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." 2/1 |
| Swallow Whole | W | Sorcery | As an additional cost to cast this spell, tap an untapped creature you control. Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost. |
| Desolate Lighthouse | Land | {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card. | |
| Fecundity | 2G | Enchantment | Whenever a creature dies, that creature's controller may draw a card. |
| Quest for the Holy Relic | W | Enchantment | Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. |
| Staff of the Flame Magus | 3 | Artifact | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. |
| Setessan Battle Priest | 1W | Creature — Human Cleric | Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. 1/3 |