M:tG card similarity search
2U · Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ulamog, the Ceaseless Hunger | 10 | Legendary Creature — Eldrazi | When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library. 10/10 |
| Set Adrift | 5U | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library. |
| Perception Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
| Unpredictable Cyclone | 3RR | Enchantment | If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Flamekin Harbinger | R | Creature — Elemental Shaman | When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top. 1/1 |
| Gruesome Discovery | 2BB | Sorcery | Target player discards two cards. Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. |
| Water Weird | 3U | Creature — Elemental Weird | Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4 |
| The Aether Flues | Plane — Iquatana | When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever chaos ensues, you may put a creature card from your hand onto the battlefield. | |
| Circu, Dimir Lobotomist | 2UB | Legendary Creature — Human Wizard | Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. 2/3 |
| Nightshade Schemers | 4B | Creature — Faerie Wizard | Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2 |