Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Balshan Beguiler

2U · Creature — Human Wizard

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1

Similar cards

Color identity:
NameManaTypeText
Embraal Gear-Smasher 2RCreature — Human Warrior {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. 2/3
You Find the Villains' Lair 1UUInstant Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.
Mnemonic Nexus 3UInstant Each player shuffles their graveyard into their library.
Soundwave, Sonic Spy 1WUBLegendary Artifact Creature — Robot More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.) Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave. 5/4
Circu, Dimir Lobotomist 2UBLegendary Creature — Human Wizard Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. 2/3
Price of Progress 1RInstant Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Cephalid Broker 3UCreature — Cephalid {T}: Target player draws two cards, then discards two cards. 2/2
Haze Frog 3GGCreature — Frog Flash (You may cast this spell any time you could cast an instant.) When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. 2/1
Expensive Taste 2BInstant — Adventure Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.
Stormchaser Chimera 2URCreature — Chimera Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 2/3
Page 157