Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Balance of Power

3UU · Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Similar cards

Color identity:
NameManaTypeText
Transgress the Mind 1BSorcery Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Pilfered Plans 1UBSorcery Target player mills two cards. Draw two cards.
Awaken the Maelstrom Sorcery Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Unfulfilled Desires 1UBEnchantment {1}, Pay 1 life: Draw a card, then discard a card.
Mystic Remora UEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Nettling Host 2WCreature — Phyrexian Horror Toxic 2 Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. 3/3
Intruder's Inquisition BRSorcery Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Empyrial Armor 1WWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
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