M:tG card similarity search
· Land
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Name | Mana | Type | Text |
---|---|---|---|
Ironshell Beetle | 1G | Creature — Insect | When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
First Responder | 3G | Creature — Ogre Citizen | Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3 |
Dust Bowl | Land | {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land. | |
Rafter Demon | 2BR | Creature — Demon | Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. 4/2 |
Omenpath Journey | 3G | Enchantment | When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped. |
Yeva's Forcemage | 2G | Creature — Elf Shaman | When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2 |
Embodiment of Fury | 3R | Creature — Elemental | Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3 |
Heartbeat of Spring | 2G | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. |
Mana Flare | 2R | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. |
Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 |