M:tG card similarity search
1WU · Creature — Human Wizard
Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sage of Ancient Lore | 4G | Creature — Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. */* |
| Bramble Familiar | 1G | Creature — Elemental Raccoon | {T}: Add {G}. {1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand. 2/2 |
| Scryb Ranger | 1G | Creature — Faerie Ranger | Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
| Chancellor of the Spires | 4UUU | Creature — Phyrexian Sphinx | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. 5/7 |
| Overburden | 1U | Enchantment | Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand. |
| Into the Void | 3U | Sorcery | Return up to two target creatures to their owners' hands. |
| Undo | 1UU | Sorcery | Return two target creatures to their owners' hands. |
| Waterwhirl | 4UU | Instant | Return up to two target creatures to their owners' hands. |
| Liege of the Hollows | 2GG | Creature — Spirit | When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way. 3/4 |
| Guildpact Greenwalker | 2G | Creature — Plant Rhino | When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4 |