Card Codex

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17 May 2024: Card library updated.

Azamuki, Treachery Incarnate

· Legendary Creature — Spirit

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2

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Color identity:
NameManaTypeText
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
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Not Forgotten 1WSorcery Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
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Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
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Medicine Runner 1G/WCreature — Elf Cleric When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1
Rot Shambler 1GCreature — Fungus Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. 1/1
Parallax Nexus 2BEnchantment Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.
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