Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aysen Highway

3WWW · Enchantment

White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)

Similar cards

Color identity:
NameManaTypeText
Auriok Steelshaper 1WCreature — Human Soldier Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1
Highcliff Felidar 5WWCreature — Cat Beast Vigilance When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. 5/5
Devoted Paladin 4WCreature — Orc Knight Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 4/4
Securitron Squadron 1WArtifact Creature — Robot Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. 2/2
Farbog Revenant 2BCreature — Spirit Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3
Trusty Companion 1WCreature — Hyena Vigilance Trusty Companion can't attack alone. 3/2
Zodiac Dog 2RCreature — Dog Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
Frostbridge Guard 1WCreature — Elemental Soldier {2}{W}, {T}: Tap target creature. 2/2
Crovax, Ascendant Hero 4WWLegendary Creature — Human Noble Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. 4/4
Solitude 3WWCreature — Elemental Incarnation Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2
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