M:tG card similarity search
· Land
Axgard Armory enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Troll-Horn Cameo | 3 | Artifact | {T}: Add {R} or {G}. |
| Ur-Golem's Eye | 4 | Artifact | {T}: Add {C}{C}. |
| Vault of Whispers | Artifact Land | {T}: Add {B}. | |
| Viridescent Bog | Land | {1}, {T}: Add {B}{G}. | |
| Wastes | Basic Land | {T}: Add {C}. | |
| Satyr Wayfinder | 1G | Creature — Satyr | When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. 1/1 |
| Lost in the Woods | 3GG | Enchantment | Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. |
| Darksteel Citadel | Artifact Land | Indestructible {T}: Add {C}. | |
| Emeria, the Sky Ruin | Land | Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}. | |
| Scour | 2WW | Instant | Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles. |