M:tG card similarity search
W · Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
| Name | Mana | Type | Text |
|---|---|---|---|
| Manabarbs | 3R | Enchantment | Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. |
| Lightning Phoenix | 2R | Creature — Phoenix | Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield. 2/2 |
| Riveteers Initiate | 1R | Creature — Viashino Citizen | {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
| Chittering Witch | 3B | Creature — Human Warlock | When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2 |
| Uba Mask | 4 | Artifact | If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with Uba Mask this turn. |
| Culling Mark | 2G | Sorcery | Target creature blocks this turn if able. |
| Painsmith | 1B | Creature — Human Artificer | Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1 |
| Kuldotha Flamefiend | 4RR | Creature — Elemental | When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets. 4/4 |
| Cartel Aristocrat | WB | Creature — Human Advisor | Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2 |
| Bladed Battle-Fan | 1B | Artifact — Equipment | Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |