M:tG card similarity search
· Creature — Elemental
Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. {T}: Add one mana of any color. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Prismatic Wardrobe | W | Sorcery | Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller. |
| Dimensional Breach | 5WW | Sorcery | Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield. |
| Meddling Youths | 3RW | Creature — Human Detective | Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/5 |
| Dwarfhold Champion | 1W | Creature — Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
| Bloodhill Bastion | Plane — Equilor | Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control. | |
| Metallic Mastery | 2R | Sorcery | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. |
| The Bloodsky Massacre | 1BR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. |
| Part the Waterveil | 4UU | Sorcery | Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
| Guard Dogs | 3W | Creature — Dog | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2 |
| Boggart Sprite-Chaser | 1R | Creature — Goblin Warrior | As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2 |