Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aven Warcraft

2W · Instant

Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

Similar cards

Color identity:
NameManaTypeText
Arctic Aven 2UCreature — Bird Wizard Flying Arctic Aven gets +1/+1 as long as you control a Plains. {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/1
Rabid Wolverines 3GGCreature — Wolverine Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. 4/4
Viashino Weaponsmith 3RCreature — Viashino Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. 2/2
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Noxious Vapors 1BBSorcery Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Reckless Bushwhacker 2RCreature — Goblin Warrior Ally Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. 2/1
Favor of the Mighty 1WTribal Enchantment — Giant Each creature with the highest mana value has protection from all colors.
Jor Kadeen, First Goldwarden RWLegendary Creature — Human Rebel Trample Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. 2/2
Cytoshape 1GUInstant Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
Lose Calm 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Page 216