M:tG card similarity search
6WW · Creature — Avatar
If you have 3 or less life, this spell costs {6} less to cast. Flying Avatar of Hope can block any number of creatures. 4/9
| Name | Mana | Type | Text |
|---|---|---|---|
| Thoughtweft Trio | 2WW | Creature — Kithkin Soldier | First strike, vigilance Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) Thoughtweft Trio can block any number of creatures. 5/5 |
| Ground Rift | R | Sorcery | Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
| Opal Gargoyle | 1W | Enchantment | When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying. |
| Vertex Paladin | Creature — Angel Knight | Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */* | |
| Aven Soulgazer | 3WW | Creature — Bird Cleric | Flying {2}{W}: Look at target face-down creature. 3/3 |
| Sneaky Homunculus | 1U | Creature — Homunculus Illusion | Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1 |
| Sacrifice | B | Instant | As an additional cost to cast this spell, sacrifice a creature. Add an amount of {B} equal to the sacrificed creature's mana value. |
| Maze Glider | 5U | Creature — Elemental | Flying Multicolored creatures you control have flying. 3/5 |
| Soulhunter Rakshasa | 3BB | Creature — Demon | Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. 5/5 |
| Paladin Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike. |