M:tG card similarity search
3R · Creature — Human Nomad
Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Drekavac | 1B | Creature — Beast | When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3 |
| Blight Grenade | 4B | Sorcery | Destroy target creature. All creatures get -3/-3 until end of turn. |
| Archangel of Wrath | 2WW | Creature — Angel | Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) Flying, lifelink When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. 3/4 |
| Quicksmith Spy | 3U | Creature — Human Artificer | When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. 2/3 |
| Archaeomender | 2U | Creature — Human Wizard | When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. 2/3 |
| Trap Digger | 3W | Creature — Human Soldier | {2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. 1/3 |
| Tomik, Distinguished Advokist | WW | Legendary Creature — Human Advisor | Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards. 2/3 |
| Goblin Trashmaster | 2RR | Creature — Goblin Warrior | Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. 3/3 |
| Aven Tactician | 4W | Creature — Bird Soldier | Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/3 |
| Bog Smugglers | 1BB | Creature — Human Mercenary | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |