Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Authority of the Consuls

W · Enchantment

Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Soulgorger Orgg 3RRCreature — Nightmare Orgg Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6
Restless Fortress Land Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Markov Enforcer 4RRCreature — Vampire Soldier Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 6/6
Amulet of Vigor 1Artifact Whenever a permanent enters the battlefield tapped and under your control, untap it.
Soaring Seacliff Land Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.
Pristine Talisman 3Artifact {T}: Add {C}. You gain 1 life.
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
Yawgmoth's Edict 1BEnchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Verdant Haven 2GEnchantment — Aura Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Star-Crowned Stag 3WCreature — Elk Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3
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