M:tG card similarity search
2RRWW · Legendary Creature — Angel
Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Skyreach Manta | 5 | Artifact Creature — Fish | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0 |
| Sanctum of Fruitful Harvest | 2G | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. |
| Paladin Danse, Steel Maverick | 2W | Legendary Artifact Creature — Synth Knight | Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3 |
| Inalla, Archmage Ritualist | 2UBR | Legendary Creature — Human Wizard | Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life. 4/5 |
| Ascended Lawmage | 2WU | Creature — Vedalken Wizard | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
| Sandsower | 3W | Creature — Spirit | Tap three untapped creatures you control: Tap target creature. 1/3 |
| Torn Between Heads | Sorcery | Tap up to two Heads. They don't untap during the Hydra's next untap step. Torn Between Heads deals 5 damage to each player. | |
| Restless Bivouac | Land | Restless Bivouac enters the battlefield tapped. {T}: Add {R} or {W}. {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. | |
| Deathcoil Wurm | 6GG | Creature — Wurm | You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. 7/6 |
| Bone Sabres | 2G | Artifact — Equipment | Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |