Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Thief

3U · Creature — Illusion

Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2

Similar cards

Color identity:
NameManaTypeText
Nissa's Zendikon 3GEnchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.
Falkenrath Noble 3BCreature — Vampire Noble Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. 2/2
Cloak of Feathers USorcery Target creature gains flying until end of turn. Draw a card.
Leap UInstant Target creature gains flying until end of turn. Draw a card.
God-Eternal Bontu 3BBLegendary Creature — Zombie God Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/6
Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
Elvish Dreadlord 3BBCreature — Zombie Elf Deathtouch When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn. Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
A-Speakeasy Server 4WCreature — Bird Citizen Flying When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control. 3/3
Undead Executioner 3BCreature — Zombie When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. 2/2
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Page 114