M:tG card similarity search
1W · Creature — Dwarf Rogue
Audacious Infiltrator can't be blocked by artifact creatures. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Nefarious Lich | BBBB | Enchantment | If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game. |
| The Book of Exalted Deeds | WWW | Legendary Artifact | At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. |
| Impounding Lot-Bot | 3W | Artifact Creature — Robot | When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. 3/4 |
| Ashnod, Flesh Mechanist | B | Legendary Creature — Human Artificer | Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. 1/1 |
| Brilliant Restoration | 3WWWW | Sorcery | Return all artifact and enchantment cards from your graveyard to the battlefield. |
| Archetype of Imagination | 4UU | Enchantment Creature — Human Wizard | Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2 |
| Dream Leash | 3UU | Enchantment — Aura | Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent. |
| The Antiquities War | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |
| Mystical Tether | 2W | Enchantment | You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield. |
| Renari, Merchant of Marvels | 3U | Legendary Creature — Dragon Artificer | You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) 2/4 |