M:tG card similarity search
1BR · Enchantment
As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kindled Fury | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
| Precise Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
| Rise to the Challenge | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
| Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |
| Skillful Lunge | 1W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
| Slaughter Cry | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |
| Thunder Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Zealous Strike | 1W | Instant | Target creature gets +2/+2 and gains first strike until end of turn. |
| Krark-Clan Grunt | 2R | Creature — Goblin Warrior | Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2 |