M:tG card similarity search
1B · Creature — Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Forbidden Ritual | 2BB | Sorcery | Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times. |
Sultai Ascendancy | BGU | Enchantment | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Think Tank | 2U | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
Bellowing Saddlebrute | 3B | Creature — Orc Warrior | Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn. 4/5 |
Rackling | 4 | Artifact Creature — Phyrexian Construct | At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand. 2/2 |
Disciple of the Vault | B | Creature — Human Cleric | Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1 |
Bonds of Mortality | 1G | Enchantment | When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Eyes of Gitaxias | 2U | Sorcery | Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Draw a card. |
Storm World | R | World Enchantment | At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand. |