M:tG card similarity search
1GG · Summon Jaguar
When Aswan Jaguar comes into play, choose a random creature type from those in target opponent's deck. {G}{G}, {T}: Bury target creature of the chosen type. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ali Baba | R | Creature — Human Rogue | {R}: Tap target Wall. 1/1 |
| Skulduggery | B | Instant | Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. |
| Somberwald Stag | 3GG | Creature — Elk | When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. 4/3 |
| Goblin Cratermaker | 1R | Creature — Goblin Warrior | {1}, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent. 2/2 |
| Guff Rewrites History | 2R | Instant | For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost. |
| Neyam Shai Murad | 2WB | Legendary Creature — Human Rogue | Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. 3/3 |
| Shapeshifter's Marrow | 2UU | Enchantment | At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) |
| Zhalfirin Decoy | 1W | Creature — Human Soldier | {T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. 1/3 |
| Rookie Mistake | U | Instant | Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. |
| Keldon Marauders | 1R | Creature — Human Warrior | Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. 3/3 |