M:tG card similarity search
3GG · Legendary Creature — Elemental
Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) */*
Name | Mana | Type | Text |
---|---|---|---|
Sarkhan's Scorn | 2R | Instant | Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker. |
Simic Manipulator | 1UU | Creature — Mutant Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. 0/1 |
Temple of the False God | Land | {T}: Add {C}{C}. Activate only if you control five or more lands. | |
Infernal Darkness | 2BB | Enchantment | Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. |
Tremble | 1R | Sorcery | Each player sacrifices a land. |
Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |
Unstable Robot Dragon | Stickers | {TK}{TK} — {1}: Switch this creature's power and toughness until end of turn. {TK}{TK}{TK}{TK} — Whenever this creature attacks, it gets +5/+5 until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK} — 2/7 | |
Angelic Chorus | 3WW | Enchantment | Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. |
Cavernous Maw | Land — Cave | {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. | |
Vicious Shadows | 6R | Enchantment | Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. |