M:tG card similarity search
U · Snow Creature — Spirit
{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1
| Name | Mana | Type | Text | 
|---|---|---|---|
| Duskana, the Rage Mother | 2RGW | Legendary Creature — Bear | When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn. 5/5 | 
| Turn | 2U | Instant | Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.) | 
| Baffling Defenses | 1W | Instant | Target creature's base power perpetually becomes 0. | 
| Snakeform | 2G/U | Instant | Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card. | 
| Amphibian Accident | 1U | Instant — Adventure | Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. | 
| Turn to Frog | 1U | Instant | Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. | 
| Sigarda's Summons | 4WW | Enchantment | Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | 
| Zhalfirin Shapecraft | 1U | Instant | Target creature has base power and toughness 4/3 until end of turn. Draw a card. | 
| Raised by Giants | 5G | Legendary Enchantment — Background | Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. | 
| Humility | 2WW | Enchantment | All creatures lose all abilities and have base power and toughness 1/1. |