Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arwen, Weaver of Hope

1GG · Legendary Creature — Elf Noble

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. 2/1

Similar cards

Color identity:
NameManaTypeText
Generous Stray 2GCreature — Cat When Generous Stray enters the battlefield, draw a card. 1/2
Kavu Climber 3GGCreature — Kavu When Kavu Climber enters the battlefield, draw a card. 3/3
Valor's Reach Plane — Kylem Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Jaded Response 1UInstant Counter target spell if it shares a color with a creature you control.
Ambergris, Agent of Law 2RWLegendary Creature — Dwarf Cleric Haste Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn. 4/3
Tetzimoc, Primal Death 4BBLegendary Creature — Elder Dinosaur Deathtouch {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. 6/6
Haze of Rage 1RSorcery Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Profit 1WInstant Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Amy's Home Plane — Earth When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Twisted Justice 4UBSorcery Target player sacrifices a creature. You draw cards equal to that creature's power.
Page 373