M:tG card similarity search
1U · Creature — Human Wizard
Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hypersonic Dragon | 3UR | Creature — Dragon | Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) 4/4 |
Rimewind Cryomancer | 3U | Creature — Human Wizard | {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) 2/3 |
Glade Gnarr | 5G | Creature — Beast | Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. 4/4 |
Myra the Magnificent | 2UR | Legendary Creature — Human Performer | Whenever you cast an instant or sorcery spell from your hand, open an Attraction. {X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost. 2/4 |
Tidal Warrior | U | Creature — Merfolk Warrior | {T}: Target land becomes an Island until end of turn. 1/1 |
Spellshock | 2R | Enchantment | Whenever a player casts a spell, Spellshock deals 2 damage to that player. |
Deny the Witch | 1WUB | Instant | Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control. |
Eye of the Storm | 5UU | Enchantment | Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. |
Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |
Dash Hopes | BB | Instant | When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. |