M:tG card similarity search
RG · Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Name | Mana | Type | Text |
---|---|---|---|
Executioner's Capsule | B | Artifact | {1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature. |
Trespassing Souleater | 3 | Artifact Creature — Phyrexian Construct | {U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.) 2/2 |
Darksteel Forge | 9 | Artifact | Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) |
Titan of Industry | 4GGG | Creature — Elemental | Reach, trample When Titan of Industry enters the battlefield, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control. 7/7 |
Elemental Summoning | 3U/RU/R | Sorcery — Lesson | Create a 4/4 blue and red Elemental creature token. |
Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
Voltaic Construct | 4 | Artifact Creature — Golem Construct | {2}: Untap target artifact creature. 2/2 |
Animal Friend | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend." |
Extinguish the Light | 2BB | Instant | Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. |
Torens, Fist of the Angels | 1GW | Legendary Creature — Human Cleric | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. 2/2 |