M:tG card similarity search
2U · Creature — Human Wizard
{T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Balance | 1W | Sorcery | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. |
| Piece It Together | U | Sorcery | Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1. |
| Sethron, Hurloon General | 3RR | Legendary Creature — Minotaur Warrior | Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4 |
| Coral Net | U | Enchantment — Aura | Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card." |
| Siren's Ruse | 1U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. |
| Guardian Augmenter | 2G | Creature — Troll Wizard | Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2 |
| Elvish Vanguard | 1G | Creature — Elf Warrior | Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. 1/1 |
| Gemcutter Buccaneer | 3R | Creature — Orc Pirate Artificer | Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token. Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate {1}, and equip {3}. 1/3 |
| Cement Shoes | 1 | Artifact — Equipment | Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Thought-Knot Seer | 3C | Creature — Eldrazi | ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4 |