Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arterial Flow

1BB · Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Pain BSorcery Target player discards a card.
Flow of Knowledge 4UInstant Draw a card for each Island you control, then discard two cards.
Mental Vapors 3BSorcery Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Collapsing Borders 3REnchantment Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Frantic Search 2UInstant Draw two cards, then discard two cards. Untap up to three lands.
Lucky Offering WSorcery Destroy target artifact with mana value 3 or less. You gain 3 life.
Victual Sliver GWCreature — Sliver All Slivers have "{2}, Sacrifice this permanent: You gain 4 life." 2/2
Sygg, River Cutthroat U/BU/BLegendary Creature — Merfolk Rogue At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3
Soaring Hope 4WEnchantment — Aura Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library.
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