Card Codex

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17 May 2024: Card library updated.

Armory Paladin

1RW · Creature — Human Knight

Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Leering Emblem 2Artifact — Equipment Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Onslaught REnchantment Whenever you cast a creature spell, tap target creature.
Identity Thief 2UUCreature — Shapeshifter Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. 0/3
Impulse 1UInstant Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Twice Upon a Time 4UUSorcery Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time.
Ghostway 2WInstant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Animal Magnetism 4GSorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Gale's Redirection 3UUInstant Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
Step Between Worlds 3UUSorcery Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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