M:tG card similarity search
1RW · Creature — Human Knight
Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Firehoof Cavalry | W | Creature — Human Berserker | {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1 |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |
Snowhorn Rider | 3GUR | Creature — Human Warrior | Trample Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Shadow of the Enemy | 3BBB | Sorcery | Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. |
Blightcaster | 3B | Creature — Human Wizard | Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. 2/3 |
Wizards of the _____ | 2UU | Creature — Human Wizard Performer | When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.) 3/1 |
Agent of the Fates | 1BB | Creature — Human Assassin | Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. 3/2 |
Academy Ruins | Legendary Land | {T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library. | |
Nezahal, Primal Tide | 5UU | Legendary Creature — Elder Dinosaur | This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. 7/7 |
Flash of Insight | X1U | Instant | Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.) |