Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armored Galleon

4U · Creature — Human Pirate

Armored Galleon can't attack unless defending player controls an Island. 5/4

Similar cards

Color identity:
NameManaTypeText
Intrepid Provisioner 3GCreature — Human Scout Trample When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. 3/3
Lupari Shield 1GSorcery — Adventure Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
Selfless Samurai 1WCreature — Fox Samurai Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2
Jihad WWWEnchantment As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
Vile Deacon 2BBCreature — Human Cleric Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. 2/2
Portcullis Vine GCreature — Plant Wall Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3
Exotic Orchard Land {T}: Add one mana of any color that a land an opponent controls could produce.
Fellwar Stone 2Artifact {T}: Add one mana of any color that a land an opponent controls could produce.
The Sea Devils 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.
Slab Hammer 2Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2}
Page 359