M:tG card similarity search
4U · Creature — Human Pirate
Armored Galleon can't attack unless defending player controls an Island. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Mob Mentality | R | Enchantment — Aura | Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. |
Koma, Cosmos Serpent | 3GGUU | Legendary Creature — Serpent | This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn. 6/6 |
Crazed Goblin | R | Creature — Goblin Warrior | Crazed Goblin attacks each combat if able. 1/1 |
Goblin Brigand | 1R | Creature — Goblin Warrior | Goblin Brigand attacks each combat if able. 2/2 |
Tattermunge Maniac | R/G | Creature — Goblin Warrior | Tattermunge Maniac attacks each combat if able. 2/1 |
Bane of Hanweir | Creature — Werewolf | Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5 | |
Gideon of the Trials | 1WW | Legendary Planeswalker — Gideon | [+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." Loyalty 3 |
Isolation Zone | 2WW | Enchantment | When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) |
Brine Seer | 3U | Creature — Human Wizard | {2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. 1/1 |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |