Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armistice

2W · Enchantment

{3}{W}{W}: You draw a card and target opponent gains 3 life.

Similar cards

Color identity:
NameManaTypeText
Acquisition Octopus 2UArtifact Creature — Equipment Octopus Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Consult the Necrosages 1UBSorcery Choose one — • Target player draws two cards. • Target player discards two cards.
Galestrike 2UInstant Return target tapped creature to its owner's hand. Draw a card.
Papercraft Decoy 2Artifact Creature — Frog When Papercraft Decoy leaves the battlefield, you may pay {2}. If you do, draw a card. 2/1
Blood Crypt Land — Swamp Mountain ({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Breeding Pool Land — Forest Island ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Godless Shrine Land — Plains Swamp ({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain Land — Plains Island ({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Overgrown Tomb Land — Swamp Forest ({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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