M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Cobbled Wings | 2 | Artifact — Equipment | Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Neurok Hoversail | 1 | Artifact — Equipment | Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
| Worship | 3W | Enchantment | If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
| Stasis Cell | 4U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach Stasis Cell to target creature. |
| Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
| Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
| Mystic Repeal | G | Instant | Put target enchantment on the bottom of its owner's library. |
| Sigil of Sleep | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. |
| Burden of Proof | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives. |
| Retaliate | 2WW | Instant | Destroy all creatures that dealt damage to you this turn. |