Card Codex

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17 May 2024: Card library updated.

Arm the Cathars

1WW · Sorcery

Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.

Similar cards

Color identity:
NameManaTypeText
Glade Gnarr 5GCreature — Beast Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn. 4/4
Midnight Covenant 1BEnchantment — Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Cauldron Haze 1W/BInstant Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Cauldron of Souls 5Artifact {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Earth Surge 3GEnchantment Each land gets +2/+2 as long as it's a creature.
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
Gollum's Bite BInstant Target creature gets -2/-2 until end of turn. {3}{B}, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery.
Daybreak Coronet WWEnchantment — Aura Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Chant of the Skifsang 2UEnchantment — Aura Enchant creature Enchanted creature gets -13/-0.
Compound Fracture BInstant Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
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