M:tG card similarity search
1WW · Sorcery
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gaea's Might | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Might of Alara | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Power Armor | 4 | Artifact | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
| Felonious Rage | R | Instant | Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. |
| Hedron Matrix | 4 | Artifact — Equipment | Equipped creature gets +X/+X, where X is its mana value. Equip {4} |
| Primal Forcemage | 2G | Creature — Elf Shaman | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2 |
| Blight Grenade | 4B | Sorcery | Destroy target creature. All creatures get -3/-3 until end of turn. |
| In the Web of War | 3RR | Enchantment | Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. |
| Brazen Wolves | 2R | Creature — Wolf | Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3 |
| Thunder Wall | 1UU | Creature — Wall | Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2 |