Card Codex

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17 May 2024: Card library updated.

Arm the Cathars

1WW · Sorcery

Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.

Similar cards

Color identity:
NameManaTypeText
Gaea's Might GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Might of Alara GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Power Armor 4Artifact Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Felonious Rage RInstant Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Hedron Matrix 4Artifact — Equipment Equipped creature gets +X/+X, where X is its mana value. Equip {4}
Primal Forcemage 2GCreature — Elf Shaman Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2
Blight Grenade 4BSorcery Destroy target creature. All creatures get -3/-3 until end of turn.
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Brazen Wolves 2RCreature — Wolf Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3
Thunder Wall 1UUCreature — Wall Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
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