M:tG card similarity search
2RR · Creature — Dragon
Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Malfegor | 2BBRR | Legendary Creature — Demon Dragon | Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. 6/6 |
| Yasova Dragonclaw | 2G | Legendary Creature — Human Warrior | Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. 4/2 |
| Gravewaker | 4BB | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5 |
| Grazing Kelpie | 3G/U | Creature — Beast | {G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3 |
| Chandra, Fire of Kaladesh | 1RR | Legendary Creature — Human Shaman | Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2 |
| Shifting Ceratops | 2GG | Creature — Dinosaur | This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. 5/4 |
| Scrivener | 4U | Creature — Human Wizard | When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. 2/2 |
| Dance of Panic | Enchantment | As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able. | |
| Blind with Anger | 3R | Instant — Arcane | Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. |
| Fatigue | 1U | Sorcery | Target player skips their next draw step. |