Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archpriest of Shadows

3BB · Creature — Human Warlock

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. 4/4

Similar cards

Color identity:
NameManaTypeText
Acolyte of the Inferno 2RCreature — Human Monk Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1
Animate Graveyard 3BBEnchantment — Aura Enchant your graveyard Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard. If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard.
Angler Turtle 5UUCreature — Turtle Hexproof Creatures your opponents control attack each combat if able. 5/7
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
Griffnaut Tracker 3WCreature — Human Detective Flying When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. 3/2
Riddlemaster Sphinx 4UUCreature — Sphinx Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5
Impulsive Destruction Sorcery Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.
Illusionist's Stratagem 3UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.
Serra Paragon 2WWCreature — Angel Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life." 3/4
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