Card Codex

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17 May 2024: Card library updated.

Archpriest of Shadows

3BB · Creature — Human Warlock

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. 4/4

Similar cards

Color identity:
NameManaTypeText
A-Unholy Heat RInstant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Mend the Wilds GInstant — Adventure Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Corpse Lunge 2BInstant As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature.
Disharmony 2RInstant Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Forge Anew 2WEnchantment When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. As long as it's your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
Haven of the Spirit Dragon Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Lost Jitte 1Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Reclusive Taxidermist 1GCreature — Human Druid Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. 1/2
Rodolf Duskbringer 5BLegendary Creature — Vampire Angel Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 4/4
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