Card Codex

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17 May 2024: Card library updated.

Archon of the Wild Rose

2WW · Creature — Archon

Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. 4/4

Similar cards

Color identity:
NameManaTypeText
Necropolis of Azar 2BBEnchantment Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
Abbey Griffin 3WCreature — Griffin Flying, vigilance 2/2
Armored Griffin 3WCreature — Griffin Flying, vigilance 2/3
Diving Griffin 1WWCreature — Griffin Flying, vigilance 2/2
Griffin Sentinel 2WCreature — Griffin Flying Vigilance (Attacking doesn't cause this creature to tap.) 1/3
Triumph of Cruelty 2BEnchantment At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Verix Bladewing 2RRLegendary Creature — Dragon Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. 4/4
Alabaster Kirin 3WCreature — Kirin Flying, vigilance 2/3
Opal Gargoyle 1WEnchantment When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Kagemaro, First to Suffer 3BBLegendary Creature — Demon Spirit Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand. {B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand. */*
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