M:tG card similarity search
· Creature — Spirit Wizard
Flying Whenever Archive Haunt attacks, draw a card, then discard a card. If Archive Haunt would be put into a graveyard from anywhere, exile it instead. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Nimble Hobbit | 1W | Creature — Halfling Peasant | Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. 1/3 |
| Argothian Pixies | 1G | Creature — Faerie | Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. 2/1 |
| Dream Fracture | 1UU | Instant | Counter target spell. Its controller draws a card. Draw a card. |
| Undead Gladiator | 1BB | Creature — Zombie Barbarian | {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) 3/1 |
| Ghastlord of Fugue | U/BU/BU/BU/BU/B | Creature — Spirit Avatar | Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. 4/4 |
| Vedalken Heretic | GU | Creature — Vedalken Rogue | Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1 |
| Frenemy of the Guildpact | 1G | Creature — Spirit | Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) 3/2 |
| Malamet Brawler | 1G | Creature — Cat Warrior | Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. 2/2 |
| Stern Constable | W | Creature — Human Soldier | {T}, Discard a card: Tap target creature. 1/1 |
| Flamerush Rider | 4R | Creature — Human Warrior | Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/3 |