Card Codex

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17 May 2024: Card library updated.

Archetype of Courage

1WW · Enchantment Creature — Human Soldier

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Agent of the Iron Throne 2BLegendary Enchantment — Background Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
Catapult Squad 1WCreature — Human Soldier Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1
Jacques le Vert 1RGWLegendary Creature — Human Warrior Green creatures you control get +0/+2. 3/2
Tegwyll, Duke of Splendor 1UBLegendary Creature — Faerie Noble Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life. 2/3
Slaughter Specialist 1BCreature — Vampire Warrior When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. 3/3
Coralhelm Commander UUCreature — Merfolk Soldier Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1. 2/2
Moorish Cavalry 2WWCreature — Human Knight Trample 3/3
Guardian Shield-Bearer 1GCreature — Human Soldier Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control. 2/1
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Aku Djinn 3BBCreature — Djinn Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6
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