Card Codex

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17 May 2024: Card library updated.

Archetype of Aggression

1RR · Enchantment Creature — Human Warrior

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2

Similar cards

Color identity:
NameManaTypeText
Dawning Purist 2WCreature — Human Cleric Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Calculating Lich 4BBCreature — Zombie Wizard Menace Whenever a creature attacks one of your opponents, that player loses 1 life. 5/5
Stormfist Crusader BRCreature — Human Knight Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2
Cabal Archon 2BCreature — Human Cleric {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2
Leonin of the Lost Pride 1WCreature — Cat Warrior When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard. 3/1
Dina, Soul Steeper BGLegendary Creature — Dryad Druid Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. 1/3
Knights of Thorn 3WCreature — Human Knight Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Anara, Wolvid Familiar 3GLegendary Creature — Wolf Beast As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) 4/4
Berg Strider 4USnow Creature — Giant Wizard When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.) 4/4
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