M:tG card similarity search
1RR · Enchantment Creature — Human Warrior
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Thrill-Kill Assassin | 1B | Creature — Human Assassin | Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1/2 |
Lovestruck Beast | 2G | Creature — Beast Noble | Lovestruck Beast can't attack unless you control a 1/1 creature. 5/5 |
Go for Blood | 1R | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) |
Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
Marchesa's Decree | 3B | Enchantment | When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
The Avenger | Hero | {3}, {T}: Target creature you control gains deathtouch until end of turn. | |
Tiefling Outcasts | R | Creature — Tiefling Peasant | Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. 1/1 |
Slaying Mantis | 5GG | Creature — Insect Wrestler | Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6 |
Pious Warrior | 3W | Creature — Human Rebel Warrior | Whenever Pious Warrior is dealt combat damage, you gain that much life. 2/3 |
Final Showdown | W | Instant | Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures. |