Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archetype of Aggression

1RR · Enchantment Creature — Human Warrior

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2

Similar cards

Color identity:
NameManaTypeText
Doomskar Warrior 2GGCreature — Human Warrior Backup 1 Trample Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/3
Wilt-Leaf Liege 1G/WG/WG/WCreature — Elf Knight Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. 4/4
Arbor Colossus 2GGGCreature — Giant Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls. 6/6
Keeper of the Dead BBCreature — Human Wizard {B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls. 1/2
Garruk's Uprising 2GEnchantment When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
Goblin Wardriver RRCreature — Goblin Warrior Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2
Imaginary Threats 2UUInstant Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.)
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Jirina, Dauntless General WBLegendary Creature — Human Soldier When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. 2/2
Nimble Hobbit 1WCreature — Halfling Peasant Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. 1/3
Page 207