Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archaeological Dig

· Land

{T}: Add {C}. {T}, Sacrifice Archaeological Dig: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Cormela, Glamour Thief 1UBRLegendary Creature — Vampire Rogue Haste {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand. 2/4
Oboro, Palace in the Clouds Legendary Land {T}: Add {U}. {1}: Return Oboro, Palace in the Clouds to its owner's hand.
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Westvale Abbey Land {T}: Add {C}. {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Chaos Moon 3REnchantment At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Citanul Hierophants 3GCreature — Human Druid Creatures you control have "{T}: Add {G}." 3/2
Stave Off WInstant Target creature gains protection from the color of your choice until end of turn.
Slayer's Bounty WLegendary Artifact — Clue When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. {2}, Sacrifice Slayer's Bounty: Draw a card.
Novijen, Heart of Progress Land {T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
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